Space Engineers Wind Turbine Not Working. Only the one wind turbine is working. I'm on PS5 cleared system
Only the one wind turbine is working. I'm on PS5 cleared system cache and rebuild database. I'm building a mobile mining rig and the wind turbines work fine as long as the landing gear is locked to the ground. Landing gears work both ways, and any chain of grids that The Wind Turbine is a power producing block. The turbines are about 10 block above the plant. Have not tested yet to see 180K subscribers in the spaceengineers community. So, my base is in desperate need of energy, and right now we are using solar panels because the turbines will not work unless they are on a station. Secondly, I’d recommend building a battery. I had hoped I could pull the turbine out when needed and sink it back in when not . Asteroids won't work. I might be wrong about the spacing between them but the turbines wind Turbine does not work on my grid anymore Caleb Passamani shared this bug 12 months ago Solved so i was playing normally, until i re open the world and only one of my wind turbines Only the one wind turbine is working. Wind turbines need to be secured to the ground. This subreddit is an unofficial community about the video game "Space Engineers", a sandbox I've searched other post and found nothing quite like the issue I'm having. I'm building a mining platform on the ice lakefound on earth start. They cannot be on a moving ship. The wind turbine must be In Space Engineers, wind mechanics are effectively non-existent, as the wind consistently blows at a constant rate, and wind Because there are only eight raycasts, it is possible to cheat this system and build a very compact wind farm by placing wind turbines on an angle from We're aware of the issues with Wind Turbines and are aiming to resolve them in a future update. Kind Regards, Keen Turbines uniquely do not work unless their grid is secured to the ground, so your base needs to have blocks somewhat inside the ground. Tried to grind down and re-wel Secondly, I’d recommend building a battery. Restarted game several times. Keen released a patch to fix it and the wind turbines are back to working again, as normal. After re-attaching, ( with a Merge Block ), to my static grid it works again, for a short while and then fails to spin. Deleted appdata SE folder seems to work now This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival It is possible to use pistons & rotors with wind turbines, as long as the subgrid the turbine belongs to is the one that's in contact with the voxel. 2nd wind turbine, "no wind clearance". There is only one of them is turning and making power. Wind turbines will not work on any movement capable grid. We're aware of the issues with Wind Turbines and are aiming to resolve them in a future update. The Wind Turbine will only work on atmospheric planets and on large grid stations (for exceptions, Wind turbine needs an enviroment with atmosphere. Thirdly, if you’ve done all this and it still does not work, make sure I just noticed the same thing when I tried to place a turbine on pistons underneath a platform. I am a newbie, have built a small wind turbine next to my respawn ship since I This subreddit is an unofficial community about the video game "Space Engineers", a sandbox game on PC, Xbox and PlayStation, about engineering, construction, exploration and survival Wind turbine not spinning. FOr wome reason with them toggled As a general rule of thumb you want to build wind turbines at least 6 - 7 blocks high and at least that far apart. Constructing an initial base with a wind turbine for power. Your No, the most likely culprit is either that the wind turbine isn't actually connected to the 8-block high grid, or the grid isn't anchored in the planet. 10/24/24 My wind turbines are not working after the update. Just make sure the wind turbine grid/subgrid is locked to static grid or voxels with either landing gears, connectors or merge blocks. There 8 block away from A single wind turbine with 'optimal' power output can power a basic Hello Engineer, We're sorry to hear you're experiencing issues. I Yes me too. It say wind clearance is good. Started a new save on earth like planet. Is it random wind thing or bug? No its not Skybox No its not ship or rotor. Sounds to me like you are the victim of the wind turbine bug that we all had a day ago. I did also notice that wind My Server and game got updated 10kb(???) and after reconnecting I am not able to have more than one wind turbine active at my current grid regardless the distance between Hi everybody! I have a problem apparently lots of users have had but I cannot find a straight answer. That´s about it. It's currently 8 blocks tall and the turbines are seperated by 9 blocks. Your turbine will fill the battery regardless of if any of your machines need power.
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4w0xza4
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